Screen and Player compatibility?
I find myself that more often than not, I am always re-calibrating our players each time we get a new screen. That is, the result of what is being displayed on one screen will be different when the exact same player is plugged into another screen of a different manufacturer.
The results vary quite largely and this is an issue that still bothers me every time. Although having said that, I have not tried many digital signage players, so it could be an isolated issue. But I won’t be surprised if it isn’t.
Video signals going into a screen can vary in all sorts of resolution sizes, and each screen is required to convert (or scale) that signal into something it can display (I will talk more about native resolution in my next post).
One of the most bizarre cases that I have come across is a 1366×768 resolution size from a player was being scaled to 1600×1200 on a Samsung LCD. So what resolution do you design your templates at?
Is this a common issue?
If it is, what are people doing to address it?
If not, is your digital signage a customised or generic solution?
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